Just like a real map now that I think about it. If I hit the map just wrong, then I end up running around, not knowing where I’m going. In order to move, I need to tap on where I want to go. In order to activate the map, I need to tap on it. Because that’s so intuitive and in line with other things that are going on in the game. I eventually find a post which tells me to drag the ether (or scroll) over the item I want to enchant once it is unequipped. I start back up, remember the damn ethers and check the forum. About then I have to reinstall everything on my iPhone and forget about the game for a while. I plod along and end up with about 17 in my bags and decide that if I’m not getting a recipe, I’m not going to carry around these damn rocks and sell ’em all.
#Inotia 2 apk how to
So I thought I had to get a recipe telling me how to use the darn thing. I’ll just stick this in the combo machine and have gravy.” But they don’t work like that. First time I picked one up I thought, “Oh, FF7. We also get random drops of things called ethers. If you don’t have the recipe, you can’t do the combination, no matter what.
Instead, you have to find recipes for combinations. We are given a system of combinations, like Kingdom of Loathing’s “cooking” gimmick or “DemiKids,” where you put things in the combination machine and, as one villager put it, “See what happens.” Only you can’t actually do that. Here are my major complaints about the game: Just not the part that is confused or lost. Another good thing about the game is that the developers, Com2Us, are making new content and are apparently listening, at least partially, to their online community. So I spent about three hours running back and forth and recovering ground to complete the story chain held up by that quest.
I wasn’t paying attention on my first attempt at a run through (which is still ongoing) and found out I’d forgotten to turn in a quest in one of the starting areas. Be careful to make sure you get all the quests for an area covered though. This game is a “modern RPG” so expect to hang out in a few areas just to grind up levels. Leveling is fairly easy, and so is getting enough money to buy basic items. In others, like the Knight, you have 2 skills and a buttload of extra skill points with which you can do nothing but watch them accumulate. In some classes, this ends up a benefit, because you don’t have to stress over how you’re going to distribute your points. Sadly, the team mode “mercenaries” are docked starting skills that they would have had if they were a Player Character. The team mode is fairly balanced and very easy to use. The story so far is not nearly as epic or absorbing). It’s just like “Secret of Mana” or “Valkyrie Profile” on my iPhone (graphic wise. Like SS, Inotia has really bad dialogue and occasionally unclear language in quest descriptions. That is both a good and a bad thing, especially for those of you who remember Square’s “Song Summoner” and the horrible scripting. I would say its more like a Squaresoft imitation. When I first started playing, back in December 2009, I commented to my husband, “Why do all computer RPGs have us hunt wolves?” and so my dh has called it an iPhone WOW ripoff. But I guess if they like answering the same questions over and over, that’s their business. For some reason, they are very anti-Walkthrough or FAQ. But don’t be thinking they want you to have all the answers at once or in an easy to deal with way. They answer the n00b questions nicely enough. I don’t mean that they are impolite, rude, or anything. But it is incredibly frustrating and the online community for the game is (at the moment) fail. First off, I like the game, it was worth the money I spent on it.